On their first try at designing a video game, Jared Moldenhauer and his brother Chad scored a hit with the visually stunning run-and-gunner Cuphead, which has sold some 2.5 million copies since its late September 2017 release for the Xbox One. While his brother worked on art concepts, Jared Moldenhauer headed up game design, crafting a technically difficult game that harks back to classic 1980s-era run-and-gunners for the Sega Master system that inspired the brothers.
Cuphead features colorful 2-D animation evoking the 1930s "rubberhose" style and an original big band score (which won the 2018 BAFTA award for best video game music). Until well into the three-year production process, Moldenhauer also continued working for his family's construction business outside Toronto. Early previews as gaming conventions caught the eye Microsoft's Xbox division, which has helped to market and promote the game. The brothers' studio--all employees work remotely--is developing new projects that will also rely on hand-drawn art. He and his brother also hope to create a version of Cuphead to be played on the vintage Sega Master consoles they grew up with.