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Company | Profile

Riot Games

Riot Games is an American gaming company founded in 2006 that specializes in video game publishing and esports tournaments. Riot is known for its flagship League of Legends, a free-to-play, online battle game that has 67 million global players and culminates each year in a world championship as spectacular as any traditional sporting tournament: packed-stadium crowds, a million-dollar prize, and ESPN-like coverage courtesy of Riot's online esports network. Riot has been instrumental in helping to build the billion-dollar infrastructure of esports, taking loosely organized events that were initially created mainly by fans and turning them into a professional league of divisions and tiers. The company's annual collegiate series uLOL awards more than $660,000 in scholarships.

The company's competitive advantage in 2016:

The company remains laser-focused on enhancing player experience as opposed to monetization, creating an incredibly loyal population of gamers who remain with the game long after the burn-out period.

The biggest challenges standing in this company's way in 2016:

Biggest challenge will be to maintain the momentum of League of Legends' growth and try to extract more value out of it in the face of competition from Blizzard's multiplayer online battle arena video game Heroes of the Storm. And who knows what changes Chinese tech giant Tencent Holdings' recent acquisition of Riot Games might bring?

What to look out for:

Riot has said that it is working on more titles to follow League of Legends, but no launch dates have been set.

Top perks for employees:

Unlimited paid time-off; a sprawling commissary with fully subsidized meals and coffee bar; employees receive $300 per year to spend on video games; a "PC bar" where employees can play video games 24/7; Korean snack vending machines.

Social media handles:

Twitter: @riotgames
Facebook: Facebook.com/riotgames

Data

public or private
Private
staff
1,500+
users
67 million monthly players
headquarters
Los Angeles, CA