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Google’s Daydream is the Nintendo Wii redux

Google’s upcoming Android-powered, fancier-than-Cardboard VR platform is many things, as my colleague Mark Wilson reports. But during its unveiling here at Google I/O, I was struck by one particular aspect of its design: With its simple motion-sensing hand controller, it could bring Nintendo Wii-like intuitive input to VR. Maybe there’s an alternative world in which … Continue reading “Google’s Daydream is the Nintendo Wii redux”

Google’s upcoming Android-powered, fancier-than-Cardboard VR platform is many things, as my colleague Mark Wilson reports. But during its unveiling here at Google I/O, I was struck by one particular aspect of its design: With its simple motion-sensing hand controller, it could bring Nintendo Wii-like intuitive input to VR.

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Maybe there’s an alternative world in which Nintendo’s follow-up to the Wii was the first mainstream virtual reality headset—rather than the disappointing Wii U—and Super Mario ended up being the killer app for VR.  

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About the author

Harry McCracken is the technology editor for Fast Company, based in San Francisco. In past lives, he was editor at large for Time magazine, founder and editor of Technologizer, and editor of PC World.

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