Hungry? Eat Your Cell Phone.

Eco-artist Boo Chapple’s modest proposal would solve many modern problems.

Edible Cell Phone


E-waste is a massive environmental problem. But what if, instead of throwing our cell phones away and having them shipped to Africa and China for scrap, we could simply eat them? That’s the conceit that Boo Chapple, an artist obsessed by food and environmentalism, proposes in a new pamphlet, Consumables. As Chapple writes:

If electronic devices were edible, we could save on petrochemicals and
solve the global food crisis in one simple move. In place of e-waste,
there would now be e-food. There would be no more photo essay exposés
of towns in China piled with PCB’s, dusted in plastic and beset with
birth defects. There would be no more African famines. As the
developing world grew fat on the cast-offs, ‘starving child’
advertisements would go viral retro cool on YouTube and the guilt
market would be forced to redouble its efforts in carbon offset
schemes. Instead of upgrading your phone once a year, you could buy a
new one once a week and know that you were contributing something to
the world simply by wasting more.

Sounds awesome right?!

From there, Chapple’s imagination takes over, as she imagines celebrity chefs trotting across Africa, showing the poor how to whip up delicious meals from cell phones, while kids get “visceral ring tones,” which would presumably broadcast pop songs, straight from their colons. (There’s a billion dollar market there, surely.)

Edible Cell Phone

Of course, as Edible Geography points out, it’s all absurd stuff–and that’s really Chapple’s point. In the tradition of Jonathan Swift, she’s offering up a long list of the perils presented by e-waste, as a satirical confection that goes down easy. As much as we’d like to solve our problems with simple gluttony, we can’t. We can’t just wait around for easy solutions. Getting fatter isn’t the answer.


Now eat your broccoli.

[Check out Edible Geography for more images.]

About the author

Cliff was director of product innovation at Fast Company, founding editor of Co.Design, and former design editor at both Fast Company and Wired.