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  • 06.01.09

Microsoft Brings Social Networking and 3-D Motion Capture to Xbox 360

The rumors proved true: Microsoft is bringing motion a capture device to the Xbox 360. The company also announced that Xbox Live will support social networking via Facebook, Twitter and Last.fm.

The rumors proved true: Microsoft is bringing motion a capture device to the Xbox 360. The company also announced that Xbox Live will support social networking via Facebook, Twitter and Last.fm.

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Facebook on Xbox Live
Twitter on Xbox Live

Microsoft also revealed Project Natal, the codename for a future peripheral that brings 3-D motion control to Xbox 360–but there was no release date or pricing announced for the phantom peripheral. The device incorporates a camera and microphone that sits atop your television, similar to the Wii’s motion bar, and registers a players’ movements and voice commands. Unlike the PlayStation EyeToy, which can only read gestures in two planes, the Natal device will be able to sense motion along the traditional two dimensions as well as a third depth axis. This would allow voice and gesture control for both the Xbox Live interface and games–one demonstration showed a player deflecting a ball against a wall of blocks, with the player’s avatar moving closer to the wall along with the player himself. A painting game showed similar interaction, as the player splashed paint on a wall, and had the camera take a picture of him (and another player) making the shape of an elephant to use as a stencil.

More impressive, was a game by Fable creator Peter Molyneux. In the demo, which was only shown on video, a player interacted with a young boy named Milo. The player talked to the artificial boy, who understood her words, and then reacted to them. They played together in a pond of fish, then he asked her to draw a fish. She drew a fish on a piece of paper, then held it up to the camera. Milo then reached off screen and held a digital copy of the paper. Molyneux said that this device will change gaming forever. Director Steven Spielberg, who is already working on a game using Natal, said: “The only way to bring interactive entertainment to everyone is to make the tech invisible.”

The demonstrations were impressive, with a potential to change the industry. But with few concrete details, such as price, release date, or an actual product name, Project Natal remains science fiction for now.

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His work has also been published by Kill Screen, Tom's Guide, Tech Times, MTV Geek, GameSpot, Gamasutra, Laptop Mag, Co.Create, and Co.Labs. Focusing on the creativity and business of gaming, he is always up for a good interview or an intriguing feature.

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