"People know more about their iPhone than they do their own health," points out Travis Bogard, Jawbone's VP of product development. "So how do we make them consumers of their own wellness?" Today Jawbone is finally unwrapping their ...READ»
You know those dudes who walk around with hands-free Bluetooth headsets jammed into their ears all day? Maybe their twittishness isn't a character flaw, but an unintentional emergent effect of poor product design: let's face it, those ...READ»
Most sliding patio door handles are pretty straightforward: there’s the handle and the lock, usually a lever or a button. Not much to improve on there, right? Not according to Carbon Design Group. Working with Milgard, the firm ...READ»
Eds. note: Apple's visionary co-founder, Steve Jobs, died yesterday. This story was written after his resignation in August.
In the wake of Steve Jobs's resignation, let's consider the greatest decision he ever made. It didn't ...READ»
The weather in the United Kingdom sucks. The designers at Nation know this and accept it like any other denizens of the British Isles, but they recognized that sometimes people just aren't in the mood to face facts. What if there were ...READ»
Curiosity is the first step in becoming design-literate: wondering why certain things are the way they are in the products we use. I just read a great (but technical) article that explained why "OK" is almost always on the right in ...READ»
Over the past week, both Microsoft and Apple previewed their new desktop operating systems. Both explicitly pull their interactions from their respective smartphone user interfaces. Here’s Microsoft’s Windows 8:
[youtube ...READ»
In the age of iStuff, we all idly dream of casually coming up with a hit app idea and making a mint off it. MetaLab designer William Wilkinson is one of the few people who have actually accomplished this.
Inspired by the wildly ...READ»
Everyone on the web (read: that tiny subclass of "everyone" that gets paid to care about social networking apps) was shooting their mouth off last week about the latest'n'greatest app on the block, a $41-million funded doohickey ...READ»
It has been thirty-three years since I was thrown head first and feet kicking from the comforts of Xerox’s design lab into the world of brilliant psychologists and programmers working at Xerox PARC on the first touch-screen ...READ»
The iPad is a natural device for magazine content--it may be the future of the genre, in many ways. But successes have been few and far between so far, so Apple may be trying to help digital magazines by building in a template to its code. READ»
"Changing the world, one screen at a time." No, it's not the motto of the latest inessential social web thingy -- it's a rallying cry for user experience (UX) designers, the unsung heros of the 21st century creative class. They may ...READ»
My mind has been on Apple and particularly how they seem to consistently develop technology developed for their audience in ways that resonates in their lives. Apple understands underlying needs audiences might have and how to develop technologies that are intuitive to those audiences.READ»
For years cell phone carriers have loved to shovel "added value" systems into the phones they sell, with the real goal of capturing more cash and controlling how their users exploit particular services. Does the crapware-free Verizon iPhone promise an end to this?READ»
The iPad has landed, rocketing its gleaming metal tech down on the dusty computing world to set up a new Tranquility Tablet base. But report after report notes the iPad is anything but "tranquil"--it's blazingly fast. Why? It ...READ»