A new commenting platform, an enhanced Google+, and a higher-profile Play are all in the mix. What does this mean for the Google we know and use?READ MORE›
This is the final essay in a three-part series by Jon Kolko, author of the new book Exposing the Magic of Design, on how to embrace design synthesis in your organization. Read the first part here and the second part ...READ MORE›
This is the second essay in a three-part series by Jon Kolko, author of the new book Exposing the Magic of Design, on how to embrace design synthesis in your organization. Read the first part here.
In the first part of this ...READ MORE›
In this excerpt from "Shine: Using Brain Science to Get the Best from Your People," author Edward M. Hallowell illustrates how the act of play can increase creative thinking at your job--using a few mind teasers and Monty Hall.READ MORE›
This is the second post in a new series, produced by Frog Design, drawn from their publication, Design Mind. The theme of the current issue -- from which this essay is drawn -- is "And Now the Good News." It presents ideas flowing ...READ MORE›
There is a reason why 98% of two year olds consider themselves to be creative, and only 2% of twenty-five year olds hold onto that claim, and the reason is not their potential, but the external environment that ...READ MORE›
I'm a firm believer in the fact that every single one of us thinks that we are in fact "cool". I think, err, know, that I am cool because of the clothes that I wear, my long hair is cool, what I do is cool, how I do things, ...READ MORE›
Share on StumbleUpon
Share on LinkedIn