Author, gamer, and play evangelist Jane McGonigal wants us all to have more fun at work, and says that looking at pictures of baby animals makes us happier and more productive. Procrastinators, rejoice!
When Jane McGonigal suffered a traumatic brain injury in 2009, she created a game, "SuperBetter," to help herself heal. Today, she unveiled a new platform, SuperBetter, to help others cure what ails them, from obesity to a broken leg to addiction.
Seth Preibatsch of Scvngr is getting a lot of attention at SXSW for his presentation, "The Game Layer on Top of the World". He demonstrated his ideas by applying them to our education system, calling it a poorly designed game. Is gaming, used by many to distract themselves from reality, going to help people create a new reality?
From sustainable software design to the future of the Internet to a biodegradable shoe campaign, the women from last year's 100 Most Creative People in Business have spent 2010 innovating. Of the women who graced the 2009 list, some have changed markets, others have celebrated anniversaries with their current companies, and all of them have kept our attention. This year's 100 Most Creative People in Business launches later this month, but before we show you who's next, here are the top ladies from 2009.
Gaming can make the world a better place. Just ask Jane McGonigal, a game designer, games researcher, and future forecaster who creates alternative-reality games that solve real-world problems through collaboration.