Think about interactivity as a way to combine digital technology with real-life experience to make the real world better. But the secret is to blur the boundary between the real and the virtual.READ»
As director of user research and interaction design Bresslergroup, Rob Tannen is responsible for making sure that power tools, medical equipment, even touchscreen kiosks fit our hands like proverbial gloves.READ»
Interaction designers have long been restricted to an input vocabulary of buttons and pointers. Now they're gaining a complex and dynamic palette limited only by the physical capabilities of the human body.READ»
Change how you buy--and how you find the places you shop with an emerging array of programs that will remake everything from roaming the mall to impulse buying.READ»
Hyper futuristic cellphone concepts are usually the province of student competitions. But Motorola tasked designers from its offices around the world to create a visionary cellphone replacement, and here are the results.
As ...READ»
Our electricity use is invisible, so we consume it without much thought. That's a problem, and two Swedish designers are tackling it with clever, low-tech designs meant to make us a bit more conscious of the energy we use. They're ...READ»
The PSFK Conference just wrapped last month in New York, and a couple of standout talks have made their way to the web. One poses the question: Is a woman in romantic love with the Berlin Wall really so different from you and me? ...READ»
Bold new concepts in mapping don't come along often, but London-based graphic designers Jack Schulze and Matt Webb may have invented one, with the "Here and There" map, which blends both a 3-D, first-person view and a bird's-eye view.READ»
Everyone's (or no one's) favorite redesigned brands, Tropicana and Facebook, came up yet again at this weekend's Y Conference as Liz Danzico, chair of the new Interaction Design MFA program at the School of Visual Arts, focused on ...READ»
Coroflot, a job-listing site for designers, has published the results of its 2008 salary survey. It confirms, once again, that design is pretty good work if you can get it. Top flight graphic designers, interaction designers, and ...READ»
Newspapers may be dying, but The New York Times has been admirably farsighted in trying to remake the medium. The company's recent experiments have included remarkable online info graphics and the underappreciated but brilliant ...READ»
According to several designers, it's going to be cloud computing: Specifically, the rumored introduction of Google's G-Drive, sometime this year. The G-Drive promises to make your hard drive obsolete, providing web storage for all ...READ»
Windows 7 is in the news again. It was a month ago that I first had the question on why Windows is still in it's infancy years whereas Mac OS has entered the teenage period quite some time ago. My arithmetic was - and I posed the ...READ»
Multi-touch, gestural interfaces are the new black. And for the next four to five years, they're the immediate future of our ever-evolving human/computer interactions. But for us designers, I'd like to project a little further into ...READ»
& the Red Fez is a stream of ideas and inspirations, ranging from international marketing to IT - mixed with some completely unrelated topics of personal interest.
Make sure to never miss an issue by subscribing to ...READ»
Can user interface designers make a manifesto to dove tail with the developers Agile Manifesto? Here is my attempt:
Activity Centered Techniques for Agile Design
1) Intimacy of stories over iteration management
2) ...READ»