Black Ops 2 producer Daniel Suarez and military analyst P.W. Singer discuss how they conjured the future of war for the new COD installment and what businesses and futurists get wrong when trying to predict what’s next.
For video game buyers, it's the most wonderful time of the year: A plethora of top-notch titles beg for you bottom dollar—every game from "Modern Warfare 3" to "Super Mario 3D Land." Among game makers, there's an epic battle raging that would rival any on-screen action.
It's not enough for video game makers to hype new franchises and titles with a sleek ad campaign and a trailer, these days. They're running huge events—like BlizzCon, which kicked off Friday—sometimes at a loss, to keep fans engaged. Does it work, and how well?
And other stories about how the news of Al Qaeda’s leader’s passing ping-ponged around the web and social media, from BNO News to George W. Bush. It was one of the most tweeted—but not the single most tweeted—events, Twitter tells us.
Snatching the pixelated pin from a virtual hand-grenade and tossing it to frag a digital enemy may be thrilling for gamers, but isn't close to the real thing. But it is close enough for military involvement in gaming tech.