The Most Influential Women in Technology
[1]
The Gamers
Susan Wu [2] Cofounder and CEO The U.S. virtual goods market will jump 60% this year to $1.6 billion, and analysts estimate worldwide annual revenue could reach $10 billion -- the equivalent of Hollywood’s 2009 box-office earnings. Founder of online-gaming firm Ohai Susan Wu knew that virtual goods (products that exist only online) made real money, and she went after the digital wares like a hot commodity. Read More [2] |
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Jane McGonigal [3] Director of Games Research & Development |
Lucy Bradshaw [4] SVP |
Nicole Lazzaro [5] Founder |
Shinyoung Park [6] Founder |
Kate Connally [7] VP |
Annie Chang [8] Cofounder and Head of Products |
Trina Schwimmer [9] Founder |
Sara de Freitas [10] Director of Research |
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