Features [1]
Women in Tech: The Gamers
-Paulina Bozek
Development Director
Atari [3]
After a six-year tenure at Sony running the 15-million-copy SingStar franchise, Bozek was tapped in September to revitalize Atari.
-Lucy Bradshaw
Executive Producer
Electronic Arts [4]
Bradshaw, who headed production for some of the mega-selling Sims iterations, led the 100-person production team for Spore, game designer Will Wright's latest smash hit.
-Sara de Freitas
Director of Research
Serious Games Institute [5]
De Freitas sits at the epicenter of the serious-gaming movement: U.K.-based SGI aims to use gaming technology and techniques for nonentertainment purposes, from education to health care to defense.
-Denise Fulton
Studio Head
Midway Games [6]
Fulton oversees 100-plus programmers, designers, writers, and artists at the Austin outpost of the legendary company that brought us Space Invaders and Mortal Kombat. (At press time, Midway was staving off bankruptcy.)
-Morgan Romine
Team Captain
Frag Dolls [7]
Until recently, she was a crack marketer at Ubisoft, helping turn titles like Assassin's Creed into hits. But her superhero status derives from her role as captain of the Frag Dolls, the first all-female team to win a professional gaming tournament. In that role, she travels the world proving that women are gamers too -- and kick-ass ones at that.
[8]The Executives [8] |
[9]The Entrepreneurs [9] |
[10]The Gamers [10] |
[11]The Evangelists [11] |
[12]The Activists [12] |
|
[14]The Brainiacs [14] |







