World Cup Mascots: Borderline Offensive, Oddly Mincing

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We've wondered before why Olympic mascots always look so egregious. But they've got nothing on the World Cup Mascots. In the last 42 years, these creatures have alternately reinforced stereotypes about their host countries--or been busy feathering their hair, propping their hands jauntily on their hips, and wriggling into skin-tight shorts (always in fashion).

South Korea and Japan joined to host the 2002 World Cup, which featured the world's first computer-generated mascots. Naturally, these fellas hail from a future where toilet seats do your homework and used panties are available in vending machines. Ato, the coach, and his players Kaz and Nik, don't play soccer. Rather, they play "Atmoball," some kind of futuristic soccer variant that probably involves augmented reality and dogs riding bicycles. Naturally, they were chosen by votes on the Internet. (2002! Everything seemed possible.)