In fact, the battering ram instantly punches a deep hole into Vlad's body. But then Vlad uses its forklift blades to flip Rhino. Fortunately, Rhino is designed to run upside down. Unfortunately, Bradley has never quite gotten the hang of driving in reverse. Vlad pins Rhino against the wall and then drops it onto one of the spinning saws that rise out of the floor. Sparks fly as the saw's blade bites into Rhino. The crowd roars with approval.
Needless to say, Rhino is eliminated from the contest. But it still manages to come in third overall, establishing itself as a real-deal contender.
As the crew carts Rhino to a U-Haul, Jim Smentowski, Nightmare's creator, checks out the bot that defeated his fighter. And he produces a peace offering -- a bolt ripped from Nightmare during its battle with Rhino. Bradley looks at the gift appreciatively and then hands Smentowski the tip of the battering ram that Nightmare broke off Rhino.
"There's something about looking at a piece of machinery that went through a violent collision," says Bradley, sounding like a lovesick character from "Crash," that creepy David Cronenberg movie. "You see shafts that have snapped off, teeth missing from its gears. Creating a machine that can do this is very appealing."
Then, like a cornerman draping a towel over his fighter, Bradley covers Rhino with a tarp and hauls it into the truck, proud that his bot has wreaked a satisfactory degree of havoc.
Freelancer Michael Kaplan (mkap@interport.net) also contributes to "Details" and "SmartMoney."
If you're thinking about building a battling bot -- or even if you just want to witness a robot rumble firsthand -- you can get an up-to-the-minute primer by visiting the BattleBots Web site. A news section keeps the BattleBots community apprised of new developments in robo-world and of upcoming bouts; there are also links to the bulletin board at Delphi Forums Inc., where contestants and fans swap secrets on armor, circuitry, and tactics for getting a 480-pound fighting machine past airport security.
Coordinates: BattleBots, www.battlebots.com
Biohazard was arguably the most feared robot at BattleBots in Las Vegas. Going into that event, it was undefeated in one-on-one competition. Its jockey, Carlo Bertocchini, a 39-year-old mechanical designer at Raychem Corp., in Menlo Park, California, is generally regarded as extremely resourceful and tactically agile. He knows that even robots need a battle plan. And while Biohazard was upset during its one-on-one match in Vegas, Bertocchini regrouped and ensured that his fighter came back and won the tournament's finale, the Robot Rumble. Here are three of Bertocchini's favorite ploys for winning at the zero-sum game of battling bots.
Understand your opponent. "You won't win if you don't do your homework. If I'm fighting Blendo, which spins at 80 MPH and uses kinetic energy to blast other bots, I know that it takes Blendo time to get its flywheel up to speed. So as soon as the bell sounds, I get Biohazard to charge Blendo and to try to flip it over, before Blendo can inflict any damage."
Take your knocks. "If Biohazard's going up against a robot that needs time to reload its weapon -- like Blendo with its spinning wheel -- Biohazard will take a few shots and then hit back while its opponent is momentarily defenseless."
Design for defense. "I specifically designed Biohazard so that it has a low apron (made of titanium), which covers its moving parts. Ultimately, a robot can't lose if you can't hurt it."
Coordinates: Carlo Bertocchini, Webmaster@robotbooks.com
Many robot operators think that Mark Setrakian, 34, who has designed and built mechanical puppets for films like "Men in Black" and the remake of "Mighty Joe Young," has built the bot of the future. Most battling bots are designed to roll on wheels. Setrakian's robot, dubbed Mechadon, actually walks on the points of its claws -- which enables it to operate with an almost balletlike elegance. Here, Setrakian delivers a close-up look at his heavy-metal fighter.
Torso: "Mechadon's body is divided into three segments, each of which works independently of the others."
Legs: "I use custom-designed interface cards to help control Mechadon's six steel legs and its claws, which can grab and hold another bot."
Body Armor: "I've made Mechadon out of aluminum, which is both lighter and thicker than steel. Aluminum buys time against robots like Ginsu, which has carbide-tipped saws."
Midsection: "The power pack is housed in Mechadon's center section. Most robots run on 24 volts of electricity; Mechadon uses 160 volts, which gives it more speed and force."