The upside of an adventure off-site is that you get away for a few days. The downside: You lose a few days. If time is the deal killer, an alternative to a real adventure is a simulated one.
InCourage's Team Everest is a facilitated, multimedia experience where groups of any size can measure their decision-making prowess against the world's most dangerous mountain. Codesigned by consultant Tim Dixon, 34, and leading mountaineers, Team Everest is a half-day, on-site team-building program that re-creates actual scenarios from a 1986 Canadian expedition, in which the first North American woman attempted to reach the summit.
At four different cruxes in the expedition, teams have to make critical decisions that will either propel them farther up the mountain or bury them in their tracks. "This isn't a video game," says Dixon, a partner at InCourage, a Georgetown, Ontario company whose clients include Sony, Nortel Networks, and Allied- Signal. "You're looking at real pictures, you're encountering real events, and you're making life-and-death decisions."
The simulation's goal is not to spawn macho mountain climbers but to force team-based decision making amid information overload, aggressive deadlines, and big, bad setbacks. InCourage also has other adventure-oriented off-sites in such far-flung places as China, Canada, and the Virgin Islands.
Coordinates: InCourage, www.incourage.com