National wants to extend the success of the PLL community across the company. (There are now four recognized CoPs at National, with several more on the horizon.) It has created a CoP Council to provide advice on communities of practice, offer technology support, and lobby for funding for community projects. It has distributed a CoP Toolkit to help rank-and-file technologists build their own communities of practice. It encourages CoPs to create home pages on the World Wide Web to help members communicate with each other -- and to share their work with the rest of the company.
The challenge for National is the same challenge facing any company that wants to tap the latent power of its emergent communities: How do you achieve scale? CoPs seldom grow beyond 50 members -- that's about as big as they can get before they lose the intense collaborations needed to build shared commitment. But National has sales of nearly $2.5 billion and more than 20,000 people around the world. How can CoPs leverage themselves to affect the fortunes of such a giant organization?
Part of the answer comes from technology -- a fourth principle of competing in the Knowledge Era. New approaches to work require new kinds of computing. The age of desktop computing is giving way to the era of social computing.
Reengineering would not have been possible without new information technologies. Almost without exception, companies applied these technologies to explicit work in the authorized organization; they flattened the formal. New digital technologies will enable companies to engage their employees and energize the emergent.
Consider Project Jupiter, now in operation inside Xerox. Jupiter is "virtual social reality" -- a collection of audio, video, and communications technologies to help communities form and flourish. Jupiter's real value is that it supports interactions that are richer and more focused than free-form electronic discussion groups, bulletin boards -- even the Web. It allows for flexible participation; users can be more or less engaged as they see fit. It provides context as well as content: different programmable "rooms" and "objects" evoke different behaviors. In short, is a network place, rather than an electronic space, where people interact as a community.
We are in the formative stages of this revolution of community. But this much we know: success in the Knowledge Era is as much about the spirit of the enterprise as the economics of the business; as much about the positive energy it unleashes as the positive cash flow it creates. We also know that the most valuable knowledge often resides where we are least able to see or control it: on the front lines, at the periphery, with the renegades. Companies that embrace the emergent can tap the logic of knowledge work and the spirit of community. Those that don't will be left behind.
John Seely Brown (jsb.parc@xerox.com) is vice president and chief scientist of Xerox Corporation. He is director of the Xerox Palo Alto Research Center ("PARC").
Estee Solomon Gray (estee@congruity.com) is the founding partner of Congruity, a consulting firm in Palo Alto, California, and an affiliate of the Institute for Research on Learning.
Recent Comments | 5 Total
July 29, 2009 at 9:40pm by Emeri Gent
As the article said "the coin of the realm is social capital". It just shows how far ahead people like John Seely Brown to identify the value of this work. The line:
"Companies today face a landscape littered with ambiguity. Old structures, familiar routines, reliable channels -- all are apt to yield puzzling, often disappointing results."
is a reminder that baseline circumstances remain the same 15 years since this article was written.
"the ability to make meaning out of still-emerging patterns" is also a strong a part of todays culture. And I picked out some principles from the Seely/Gray piece that are very much still relevant:
1. Processes don't do work, people do.
(improvization not standardization) (the formal and informal - led to keep two sets of books)
2. Learning is about work, work is about learning, and both are social. (tacit and collective dimensions of work)
3. The practice and knowledge is embedded in the community that create it. (become a member & interact with the community web)
4. Organizations are webs of participation.
(Change the patterns of participation, and you change the organization.)
5. Core competencies exist in the overlaps of disparate communities
(can't divorce competencies from the social fabric)
6. To win in the new world of business, managers shouldn't try to gain control, they should surrender it.
Another line that jumped out in this piece was
"New digital technologies will enable companies to engage their employees and energize the emergent."
15 years later I ask, why don't we focus more on the emergent folks who are willing to share their work publicly or at least are in a position to do so.
It is mirroring these learning's that IMHO would be a critical awareness, that will open the window beyond the noise of modern day entertainment social media.
e.g., The Prescience of John Seely Brown
[Em]
August 27, 2009 at 5:49am by James Duffy
I agree that the people are the company but this puts a question to corporation tax? Since the corporation is made up of individuals who come together in the goal of making profit and these individuals have already paid tax.
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September 18, 2009 at 10:50am by James Duffy
I totally agree people are what make a company. However reliance on key individuals can result in companies failing --- for example the current economic climate can be blamed on such a culture i.e. performance related bonuses for directors of banks.
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