
Great companies and brands create profitable products long before they ever ship them. So, why is it that so many people insist on creating something, and then seeing if people want it? These days, this is the hallmark difference between those who sink, and those who swim.
It's not just solo entrepreneurs who make the mistake of spending lots of time and energy creating something before determining if the market wants it or not. Big companies make the same mistake. They assume they know what people want, and they fail.
The smart people make it big by selling out their products before they ship (see: Apple). I believe there is a lesson to be learned here. Let's look at a few examples of products selling out before they create and ship:
Essentially, all these people are ensuring that their products will sell before they spend a bunch of time and money creating them. Seems like a smart strategy, right?
It's one I've been using as well. I pay close attention to the feedback from my audience and buyers to shape the direction of my offerings. If no one wants it, I don't make it. It seems simple, but you'd be surprised how many people do the opposite.
So, how can you ensure that what you create is successful before you create it?
Whether your product is physical or digital, there's a lot of opportunity for engaging your customers more, creating more of an emotional connection and having a lot more fun. It's also a lot easier to create something great once you know it's sold. Not to mention less stressful. So, how can you apply this with your next product?
Jonathan Mead helps others create work they love while getting paid to be who they are. He is a member of The Young Entrepreneur Council (Y.E.C.), an invite-only nonprofit organization comprised of the country's most promising young entrepreneurs. The Y.E.C promotes entrepreneurship as a solution to youth unemployment and underemployment and provides its members with access to tools, mentorship, and resources that support each stage of a business's development and growth.
[Image: Flickr user kevincole]
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