
Steve Jobs has pronounced his definitive views on why Adobe's closed, proprietary Flash software is such bad news. But does his claim that Apple promotes open standards ring true? In the absence of a riposte by Adobe, we've had a look for you.
Apple lies, Adobe's a-okay: The iPhone is as closed as a closed thing can be
Many a Flash supporter and Apple hater will be trotting out arguments like this in the coming days, aggressively geeking-out over the rigid locked-down control Apple exercises over the iPhone and iPad development platforms. And, to a certain extent, they're right. The iPhone OS is a closed, proprietary system, with some precedents stretching back into Apple's past.
Adobe lies, Apple's sweet: Cupertino's coders have long supported open standards
Anyone daring to defend Job's statements will be branded a fanboi, and openly vilified in the online press. But if you look at Apple's history, and the trajectory of the many open standards its closed iPhone OS supports, nay, actively promotes (thanks to the iDevice's runaway successes) then he's right.
So let's sum up: Apple's iPhone system is very locked down, and Apple's historical promotion of tech standards isn't as blemish-free as purists would prefer to think. But it's a strategy that's incredibly, mind-bejiggingly successful, and has shattered the old, broken smartphone paradigm. In fact, without the closed proprietary nature of the iPhone platform, its unique, user-pleasing "just works" qualities probably wouldn't have been possible. But we're talking about the platform here, folks. The Web and media standards supported by the iPhone platform are open, and as a result of having over 80 million iPhones, iPod Touches and iPads in people's hands around the world, Apple's actively promoting a very open-standards Web future. It's like this: Household door sizes are standardized and regulated for a number of very good reasons...but the upshot is that they work reliably, and you can easily replace a door with a new one, of a different design, at any time you wish. And then you can open the door, and step into a free-form, standards-free world of adventure.

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